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The AESA’s Anti-Discrimination Policy

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  • The Australian Esports Association is dedicated to fostering inclusive, harassment-free gaming and has zero tolerance for forms of bullying, discriminating, and threatening behaviour.
  • Recent events highlight the continuing need for a safe, fair and inclusive environment in esports and gaming at large.
  • In a milestone for Australian esports the Australian Esports Association has published the first revision of the Anti-Discrimination policy to provide guiding principals in addressing all forms of discrimination and harassment in Australian esports.

 

Recent events have highlighted the need to stand together against all forms of online harassment as a community. The Australian Esports Association (AESA) does not tolerate any situation involving any person being targeted and subjected to defamation, harassment or bullying. This type of behaviour is unwelcomed in Australian esports. The AESA reminds the community at this time of the values of integrity and respect which are the rights of all involved within the esports community regardless of their age, race, gender, ability, cultural background, sexuality or religion.

The AESA does not tolerate behaviour that is discriminatory, abusive, bullying, an invasion of privacy, or that negatively impacts on esports participants. Such behaviours are harmful to the individual and to the integrity of esports. The gaming and esports community must work together to ensure a safe, fair and inclusive environment for all.

The AESA is pleased to introduce our Anti-Discrimination policy, backed by a clear framework of governance and policies that all individuals and organisations in Australian esports can adhere to.

The AESA is dedicated to fostering inclusive, harassment-free gaming and has zero-tolerance for all forms of bullying, discriminating, and threatening behaviour. Such behaviours are harmful to the individual and to the integrity of esports.

Esports is an important part of life for many people. It can help us to engage, pursue and develop our talents, and has significant benefits. However, discrimination and harassment can affect some people’s enjoyment of esports and prevent them from participating.

We have developed the Anti-Discrimination policy to provide a framework for the esports community to ensure a safe, fair and inclusive esports environment. It provides practical guidance and education about promoting an inclusive environment, being proactive in preventing discrimination and harassment, and responding appropriately if it occurs.

It is a right of all individuals in our community to feel safe in their interactions with one another and the public.

It is the responsibility of all individuals and organisations to contribute in building a safe environment in sports for all to enjoy.

We recognise the need for an Anti-Discrimination Policy, which provides best practice guidelines to turn to for support, policy, advice and, as required.

We join the campaign to raise awareness and stand together with the broader community through the hashtag: #stopbullyingnow

The Australian Esports Association stands together with the New Zealand Esports Federation and the wider community in standing against all forms of online harassment and for growing awareness of the issue.

To support the development of our code and policies we have enabled a public consultation process and welcome feedback from the community to ensure best practice and ongoing development. All are welcome to submit any proposed revisions or amendments. Every quarter at the AESA executive committee meeting all submissions will be tabled for review.

The Australian Esports Association was established five years ago in 2013 with the mission of supporting and driving the development of a sustainable and thriving esports industry in Australia. At the core of our values are the practice of good governance, integrity, fair play, and social responsibility among its members and industry. Our board of directors consists of members from both within and outside of esports and seek to develop best practice in every aspect of what we do.

If you would like to discuss, make a submission for an amendment to or have any queries about the AESA’s Anti-Discrimination policy please contact: info@aesa.org.au

With attention to: The Australian Esports Association

Subject: AESA Anti-Discrimination Policy

As we continue to work toward creating a sustainable platform for esports to grow in Australia we encourage anybody seeking advice or assistance to contact the Australian Esports Association either through our website, Facebook, Twitter or email us directly.

Download a pdf copy of this press release.

Team Australia places 18th at 9th Esports World Championship

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Team Australia has placed 18th overall at the 9th Esports World Championship in Busan, South Korea held from the 8th-12th November, 2017.

The International Esports Federation’s (IeSF) World Championships is a annual event where national teams from across the globe attend and compete to determine who has the best players. Not only are players competing for national pride but also for either a Gold, Silver or Bronze medal and some prize money as well.

Established in 2008, the IeSF has grown from just a few nations to now over 45 member nations, 25 of which are officially recognized by their respective governments and National Olympic Committee’s (NOC). They share the core goal of developing policy and regulation for esports across the globe. With the added goal of promoting and elevating esports into traditional sports societies such as the Olympics. Australia has been a member since 2013, with the AESA as its representative, working towards official recognition by our federal government.

The AESA is a non-profit national sporting organisation established in 2013 and is the official member representing Australia at the IeSF. It is working with federal government agencies to formally recognise esports, with a focus on developing Athlete welfare, rights and support.

This year’s IeSF World Championship was held in Busan, South Korea from the 8th-12th November 2017. Hosted by the Korean Esports Association (KeSPA) and IESF with over 300 players attending to compete across the three official titles:

– Counter-Strike: Global Offensive;
– League of Legends; and,
– Tekken 7.

Team Australia placed an overall 18th with the Counter-Strike: Global Offensive squad finishing 5th after being defeated by Romania on day 3 with Team Australia putting up a valiant fight; losing map 1 mirage 13-16 and map 2 overpass 6-16. In Tekken 7 Team Australia finished 22nd after Gabe ‘XXMFFNTP’ Najarro played exceptionally well however failing to progress out of groups.

You can catch coverage from Team Australia at the 9th Esports World Championship on the Australian Esports League’s twitter page, rewatch the moment we caught up with the CS:GO team after they beat ISRAEL 16-6 in match two of their group.

 

Gabe ‘XXMFFNTP’ Najarro who represented Australian in Tekken 7 and also served as the Team Captain faced an exceptionally tough group that included three of the strongest seeds.

You can rewatch the moment we caught up with him after his only victory for the event, taking down SWEDEN in his third match.

President of the Australian Esports Association, Darren Kwan commented, “I am proud of the efforts by this year’s national squad, they played with good sportsmanship and spirit. Ultimately, we were not able to take any medals, though I believe this is still a memorable experience for the players and fans at home.”

Team Australia is proudly supported by the AESA and sponsored by AOC Monitors, Sennheiser, E-Blue, Origin PC and BLK Sport for 2017. Check out the message from Team Australia about their journey and what it means to represent the nation in esports.

Team Australia was selected through the 2017 AEL National Trials, broadcast by Fox Sports Australia featuring on www.foxsports.com.au/esports which commenced with preliminary stages running from the 29th July until 27th August, with Tekken 7 comprising of four state based offline events and Counter-Strike: Global Offensive comprising of online events.

The top competitors from the preliminary stages progressed to the grand finals event which featured on Fox Sports Australia’s new esports section over the weekend 15-17th September, hosted by the Australian Esports League.

In Counter-Strike: Global Offensive the Chiefs Esports Club bested Kings Gaming Club 2-1 in the best-of-three grand finals. You can re-watch the action on Fox Sports Australia here: 2017 AEL Nationals Tekken 7 Grand Finals.

From left to right: Tyler ‘tucks’ Reilly, Alistair ‘aliStair’ Johnston, Peter ‘pecks’ Nguyen, Liam ‘malta’ Schembri and Oliver ‘Dickstacy’ Tierney – competing in CS:GO

In Tekken 7 Gabe ‘XXMFFNTP’ Najarro came out on top for NSW in a nail-biting grand final. You can re-watch the action on Fox Sports Australia here: 2017 AEL Nationals CS:GO Grand Finals.

About Esports

Esports is one of the fastest growing social phenomenon in the world with the audience growing from 90 million in 2014 to over 120 million in 2017. It is anticipated that by 2019 this audience will exceed 150 million, and grow from a USD 500 million industry in 2015 to a USD 1.1 billion industry in 2019.

In Australia alone there are 1.5 million esports fanatics with 78% being 18-35 out of a total gaming population of 16.5 million persons.

The Asia Pacific region accounts for 44% of this market of which Australia sits in a prime position to participate in this audience as a global leader in eSports.

You can follow the Australian Esports Association on facebook and twitter.

To find out more about the Australian Esports League you can visit www.ael.org.au or follow them on facebook and twitter.

2017 IeSF National Trials Results: Announcing Team Australia

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The Australian Esports League (AEL) proudly announces the results of the 2017 AEL National Trials for the 9th Esports World Championship, hosted by the International Esports Federation (IeSF) from the 8th-12th November 2017 in Busan, South Korea.

The Australian Esports Association (AESA) has committed to sending a full national squad to represent the Australia in each of the major titles at the 9th Esports World Championship, comprising of support staff and the winners of the 2017 AEL Nationals. The combined squad forms Team Australia and will go on to face up to 40 other nations at the 9th Esports World Championship, competing for national pride, prestige and medal placements.

Proudly supported by AOC, Sennheiser, E-Blue, Origin PC, BLK Sport and the Australian eSports Association, Team Australia will be represented by:

  • The Chiefs Esports Club in Counter-Strike: Global Offensive (Alistair ‘aliStair’ Johnston, Liam ‘malta’ Schembri, Oliver ‘Dickstacy’ Tierney, Peter ‘pecks’ Nguyen and Tyler ‘tucks’ Reilly)
  • Gabe ‘XXMFFNTP’ Najarro in Tekken 7

Rewatch all the action from the grand finals of the AEL Nationals at Fox Sports Australia’s new esports section, found at: https://www.foxsports.com.au/esports

The 2017 AEL National Trials commenced with preliminary stages running from the 29th July until 27th August, with Tekken 7 comprising of four state bases offline events and Counter-Strike: Global Offensive comprising of online events.

The top competitors from the preliminary stages progressed to the grand finals event which featured on Fox Sports Australia’s new esports section over the weekend 15-17th September, hosted by the Australian Esports League.

In Counter-Strike: Global Offensive the Chiefs Esports Club bested Kings Gaming Club 2-1 in the best-of-three grand finals. You can re-watch the action on Fox Sports Australia here: 2017 AEL Nationals Tekken 7 Grand Finals.

In Tekken 7 Gabe ‘XXMFFNTP’ Najarro came out on top for NSW in a nail-biting grand final. You can re-watch the action on Fox Sports Australia here: 2017 AEL Nationals CS:GO Grand Finals.

President of the Australian Esports Association and the host of the 2017 AEL National Trials grand final event says that, “I am genuinely excited by this year’s talent, our national squad promises to place well and potentially earn some medals this year. This is a fantastic opportunity for players to gain the recognition and respect for their profession and to show the world we are a leading nation in esports.”

Last year Team Australia placed 9th overall after facing off against 37 other nations at the 8th Esports World Championships held in Jakarta, Indonesia from the 5th-10th October 2016. In the three games represented, Australia placed:

  • Equal 5th-8th in League of Legends
  • Equal 5th-8th in Counter-Strike: Global Offensive
  • Eliminated in the Groups Stage in Hearthstone

The journey for Team Australia last year was captured in a highlight video which can be watched here: https://www.youtube.com/watch?v=6lAnpWd0oDg

Established in 2013 the AESA is the official member representing Australia at the IeSF. It is working with federal government agencies to formally recognise esports, with a focus on developing Athlete welfare, rights and support.

The IeSF is currently comprised of 45 member nations, 25 of which fully recognise esports at their respective National Olympic Committee (NOC) and sports authority, with the core goal of developing policy and regulation for esports across the globe. With the added goal of promoting and elevating esports into traditional sports societies such as the Olympics.

About Esports

Esports is one of the fastest growing social phenomenon in the world with the audience growing from 90 million in 2014 to over 120 million in 2017. It is anticipated that by 2019 this audience will exceed 150 million, and grow from a USD 500 million industry in 2015 to a USD 1.1 billion industry in 2019.

In Australia alone there are 1.5 million esports fanatics with 78% being 18-35 out of a total gaming population of 16.5 million persons.

The Asia Pacific region accounts for 44% of this market of which Australia sits in a prime position to participate in this audience as a global leader in eSports.

You can follow the Australian Esports Association on facebook and twitter.

To find out more about the Australian Esports League you can visit www.ael.org.au or follow them on facebook and twitter.

We stand for harassment-free esports

By | AESA News | No Comments
  • The Australian Esports Association is dedicated to fostering inclusive, harassment-free gaming and has zero tolerance for all forms of bullying, discriminating, and threatening behaviour.
  • Recent events highlight the continuing need for a safe, fair and inclusive environment in esports and gaming at large.
  • The Australian Esports Association is on track to release a draft Code of Conduct which will be open for review by the wider community ahead of the National Trials for the 2017 IeSF World Championships.

Recently a member of the Australian esports and gaming community has been targeted and subjected to an invasion of privacy, black mail, defamation, harassment and bullying. The unlawful harassment of this individual and the public vilification that took place on social media is unwelcomed in esports. The Australian Esports Association reminds the community at this time of the rights of equality, values of integrity and respect which are basic statutory and societal entitlements (including for all participants within the esports community) regardless of the individuals age, race, gender, ability, cultural background, sexuality or religion.

The Australian Esports Association does not condone or tolerate behaviour that is discriminatory, abusive, bullying, an invasion of privacy, and/or that adversely impact on esports participants. Such behaviours are harmful to the individual (and their families), and to the integrity of esports. The gaming and esports community must work together to ensure a safe, fair and inclusive environment for all. The Australian Esports Association is preparing a Code of Conduct, backed by a clear framework of governance and policies that all individuals and organisations in Australian esports can adhere to.

It is a right of all individuals in our community to feel safe in their interactions with one another and the public.

It is the responsibility of all individuals and organisations to contribute in building and maintain a safe environment in esports for all to enjoy.

We recognise the need for a code of conduct, which provides best practice guidelines to turn to for support, policy, advice and, as required.

The Australian Esports Association joins with AK Racing Australia, Team Immunity and the wider community in standing against all forms of online harassment and for growing awareness of the issue through the hashtag #saynotocyberabuse.

As a commitment to our goals, the Australian Esports Association will be releasing its draft Code of Conduct for review by the wider community ahead of the National Trials for the 2017 IeSF World Championships. To support the development of the code we will be holding a public consultation process and seeking feedback from the community.

The Australian Esports Association was established four years ago in 2013 with the mission of supporting and driving the development of a sustainable and thriving esports industry in Australia. At the core of our values are the practice of good governance, integrity, fair play, and social responsibility among its members and industry. Our board of directors consists of members from both within and outside of esports and seek to develop best practice in every aspect of what we do.

Follow the Australian Esports Association at our Facebook page or our Twitter page.

If you would like to discuss, or have any queries about the rise of esports and its recognition please contact: info@aesa.org.au

With attention to:

The Australian Esports Association

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